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Card Type
Unit
Aspect
Vigilance
Arena Type
Ground
Rarity
Legendary
Cost
7
Power
6
HP
8
Description
Grit
When Played: You may choose an enemy unit and another friendly non-leader unit. If you do, heal 6 damage from your base and the enemy unit captures the friendly unit.
When Played: You may choose an enemy unit and another friendly non-leader unit. If you do, heal 6 damage from your base and the enemy unit captures the friendly unit.
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